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2023
Medium
5 min read
Multi-platform design system components in Figma
Discusses managing component consistency between mobile and desktop environments.
Written for Mollie's design system team, this explains a shift in thinking that ended up shaping every component we built. Instead of designing separately for web, iOS, and Android, we started designing for screen size and input method instead. Walks through the four ways a component can vary because of that, from ones that stay identical everywhere to platform-specific patterns like the navbar and tabbar, and how we kept all of it in a single Figma library.